Scam SchoolThree caps, one beverage

TV-PG
2009 • F20    13. Mai 2009    10 Min.
This week, we've got a simple puzzle with an impossible-sounding setup.

Cap #1: you can touch, move prod, and play with. No restrictions, except you can’t pick it up (though you won’t need to, to solve the puzzle).

Cap #2: (the right-side up cap in the middle): pretend this guy is totally rooted to the ground. You can touch it and poke it all you want, but it can’t move anywhere.

Cap #3: This guy’s tricky. Imagine he’s radioactive, and some kind of antimatter version of Cap #1. You can’t touch him, and (worse yet) Cap #1 touches him, it’ll cause an antimatter explosion and the world will end.

The Challenge: within those rules, start with the caps in a row of #1-#2-#3, and end with them in the order of #2-#1-#3. In other words, within the above restrictions, get the first cap between the other two.

Scam School - 2009 • F20 ansehen bei

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