Liga spravedlivýchJustice League

TV-Y7
89%92%
When a Martian-led alien invasion strikes Earth, seven heroes—Superman, Batman, Wonder Woman, Green Lantern, Flash, Hawkgirl, and Martian Manhunter—unite to defend humanity. From supervillain squads to cosmic threats, the newly formed Justice League fights to protect Earth and solidify their legacy.

26 dílů

  • Secret Origins
    D1
    Secret OriginsBatman and Superman team up to deal with an alien invasion, and a telepathic message leads the duo to a military base housing future ally J'onn J'onzz.
  • Secret Origins (2)
    D2
    Secret Origins (2)Green Lantern, Wonder Woman, Flash, and Hawkgirl team up with Superman, Batman, and J'onn J'onzz to defeat the alien invaders, but one of them falls in battle and the rest are captured.
  • Secret Origins (3)
    D3
    Secret Origins (3)The heroes race to rescue two of their own before the Imperium gets to Earth and completes its conquest.
  • In Blackest Night (1)
    D4
    In Blackest Night (1)No man escapes the Manhunters.' An alien court sends the Manhunters to bring Green Lantern back for prosecution on the charge of genocide, and the League gets involved.
  • In Blackest Night (2)
    D5
    In Blackest Night (2)Believing that Green Lantern is receiving an unfair trial, the Leaguers investigate, while GL's superiors, the Guardians of the Universe, enter as witnesses. But the whole trial may be a ruse.
  • The Enemy Below (1)
    D6
    The Enemy Below (1)When Aquaman, ruler of Atlantis, decides he has had enough of the surface-dwellers trespassing in his ocean, the Justice League tries to smooth things over. Aquaman takes Superman's advice and arrives in New York City to speak to the World Assembly, but it soon becomes apparent that he may have been right about the surface-dwellers all along.
  • The Enemy Below (2)
    D7
    The Enemy Below (2)Betrayed by his own subjects, Aquaman and the League fight to save Atlantis, the world, and Aquaman's own son against his half-brother Orm's coup.
  • Paradise Lost (1)
    D8
    Paradise Lost (1)Wonder Woman returns to Paradise Island to make up with her mother for her rapid departure, only to find the Amazons transformed to statutes. The sorcerer Felix Faust is holding them hostage to force Diana to recover three ancient artifacts.
  • Paradise Lost (2)
    D9
    Paradise Lost (2)The League fight to save Paradise Island and Wonder Woman's own mother from Felix Faust and Lord Hades.
  • War World (1)
    D10
    War World (1)Superman and J'onn are taken prisoner during a rescue mission gone bad, and Superman is forced to compete in a gladiatorial tournament on a distant world while Hawkgirl and Green Lantern try to rescue them.
  • War World (2)
    D11
    War World (2)Fight promoter and new contestant Mongul instructs Superman to throw the fight against him, or he'll destroy the enslaved Draaga's home planet.
  • The Brave and the Bold (1)
    D12
    The Brave and the Bold (1)When the Flash is mind-controlled into committing a crime, he and Green Lantern work to clear his name and uncover a sinister scheme.
  • The Brave and the Bold (2)
    D13
    The Brave and the Bold (2)When Gorilla Grodd mentally enslaves a city of humans and prepares to destroy Gorilla City, Green Lantern and Flash try to defeat him while the other Leaguers move to help the ape civilization.
  • Fury (1)
    D14
    Fury (1)A renegade Amazon, Aresia, leads a new incarnation of the Injustice Gang to accumulate the components for a bio-weapon.
  • Fury (2)
    D15
    Fury (2)When the male Leaguers are infected by the same disease sweeping Earth, Wonder Woman and Hawkgirl must defeat Aresia and find a cure.
  • Legends (1)
    D16
    Legends (1)An explosion throws four Leaguers into an alternate dimension where they meet their childhood comic book heroes...the Justice Guild!
  • Legends (2)
    D17
    Legends (2)The League aid the Justice Guild against their arch-nemeses while trying to unravel the secrets of the Guild's world.
  • Injustice for All (1)
    D18
    Injustice for All (1)Exposed as a criminal, sentenced to prison, and terminally ill due to long term kryptonite exposure, Lex Luthor escapes and assembles a supervillain team consisting of Cheetah, The Shade, Solomon Grundy, Star Sapphire, Copperhead, and Ultra-Humanite to take on the Justice League, calling themselves the Injustice Gang. The Joker also becomes part of the team, but on his own choice. However, this gang proves short-lived as its major weakness proves no match for Batman's wiles.
  • Injustice for All (2)
    D19
    Injustice for All (2)Exposed as a criminal, sentenced to prison, and terminally ill due to long term kryptonite exposure, Lex Luthor escapes and assembles a supervillain team consisting of Cheetah, The Shade, Solomon Grundy, Star Sapphire, Copperhead, and Ultra-Humanite to take on the Justice League, calling themselves the Injustice Gang. The Joker also becomes part of the team, but on his own choice. However, this gang proves short-lived as its major weakness proves no match for Batman's wiles.
  • A Knight of Shadows (1)
    D20
    A Knight of Shadows (1)The sorceress Morgaine Le Fey and her son Mordred search for the Philosopher's Stone, and the Justice League need the help of the Demon Etrigan to thwart her.
  • A Knight of Shadows (2)
    D21
    A Knight of Shadows (2)Morgaine and Mordred get the Stone and plan to transform England and restore it to its medieval glory.
  • Metamorphosis (1)
    D22
    Metamorphosis (1)An old friend of John Stewart's is inadvertently turned into a freak capable of altering his molecular structure, separating him from his girlfriend and pitting him against the League.
  • Metamorphosis (2)
    D23
    Metamorphosis (2)The League battle Metamorpho but soon discover that his future father-in-law, Simon Stagg, poses the true menace.
  • The Savage Time (1)
    D24
    The Savage Time (1)When the present is altered, the Justice League must travel back in time to World War II to restore history.
  • The Savage Time (2)
    D25
    The Savage Time (2)A separate League struggle against the Nazis and determine who is responsible for the Axis' technological advances.
  • The Savage Time (3)
    D26
    The Savage Time (3)Wonder Woman and Steve Trevor survive the attack and trick the Germans into believing that the communicator was destroyed. GL and Easy Co. find the runaway and discover that Vandal Savage plans to use jet aircraft to invade America. GL boards and tries to stop Vandal's plane while Hawkgirl, Superman, and Flash try to intercept the flight with J'onn's help. With the aid of the Blackhawks and Flash notifying the U.S. Navy, the German flight is shot down and Vandal apparently is killed. The JLA return to the present to find everything restored and Wonder Woman visits a now elderly Steve Trevor in the restored present.

Hodnocení a recenze Liga spravedlivých • Justice League

Sledovat videa Liga spravedlivých • Justice League

  • Justice League: A Deal With Faust
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  • Justice League: House Of Trickery
    Justice League: House Of TrickeryScéna
  • Justice League: No Dating For Batman
    Justice League: No Dating For BatmanScéna
  • Justice League: The Flash's Bad Dream
    Justice League: The Flash's Bad DreamScéna
  • Justice League: Kiss At The Watchtower
    Justice League: Kiss At The WatchtowerScéna
  • Justice League: Metamorpho Joins The Gang
    Justice League: Metamorpho Joins The GangScéna
  • Justice League: Wonder Woman Goes Shopping
    Justice League: Wonder Woman Goes ShoppingScéna
  • Justice League: Diana Is Exiled From Themyscira
    Justice League: Diana Is Exiled From ThemysciraScéna
  • Justice League: The Flash's Risky Legal Defense
    Justice League: The Flash's Risky Legal DefenseScéna

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