

Dungeons & Dragons
Season 1
TV-G
75%80%
Six kids enter the Dungeons & Dragons ride at a local amusement park and are transported into the world of swords and sorcery, where, with the help of the Dungeonmaster and the unicorn Uni, try to find their way back home.
13 Episodes
- The Night of No TomorrowE1
The Night of No TomorrowDungeon Master sends the children northward to the town of Helix to attend a local dragon-banishment celebration. On the way they meet Merlin in his magnificent sky castle. The wizard offers to make Presto his apprentice, only if the young mage chooses to leave his friends and stay there for the rest of his life. But is Merlin's once-in-a-lifetime offer all that it appears? - The Eye of the BeholderE2
The Eye of the BeholderThe children come across a knight named Sir John, who helps save them when they are being chased by a giant scorpion. When Dungeon Master sends them to battle a beholder in a distant valley, the children decide the knight is the perfect person to accompany them. The only problem is Sir John, in reality, is an utter coward. - In Search of the Dungeon MasterE5
In Search of the Dungeon MasterWhile taking a lesuirely ride through the forest, Dungeon Master is attacked by a Warduke, a bounty hunter who possesses a sword that covers that which it is struck against with ice. He strikes the side of the tree Dungeon Master is perched on, trapping Dungeon Master in a block of ice. When the kids are made aware of Dungeon Master's capture, they set out to rescue him before Venger can claim him first. - Prison Without WallsE7
Prison Without WallsThe kids are sent to a valley where a village of gnomes reside. However, the gnomes are enslaved by Venger to mine the mystic gems out of the walls of the valley. When the kids attempt to free the people, they are informed that the residents cannot be free until Lukion, the gnome spellbinder, lifts the spell upon the valley. The kids then set out for the Swamp of Sorrow to find Lukion, and free the prisoner trapped in a prison without walls. - Quest of the Skeleton WarriorE9
Quest of the Skeleton WarriorVenger's enslaved skeleton warrior, Dekion, reports that he has found the Circle of Power, but it is held in the Lost Tower of the Celestial Knights. Only those with the pure of heart and could be a celestial knight themselves could enter the tower and survive it's test of courage. Even though Dekion was once a celestial knight, because he is under Venger's power, he cannot enter. But Venger has a few tricks up his sleeve. Meanwhile, the kids are told to go to the Lost Tower of the Celestial Knights in order to find their new way of getting home. When they meet Dekion they are cautious, but when he informs them that he is a victom of an evil wizards spell they agree to help him. But once inside the tower, the kids start seeing illusions that test their courage, and they all start to fall victom to their fears. - The Garden of ZinnE10
The Garden of ZinnThe kids are starving, and unable to catch any food. Even fishing results in catching a hydra, prompting the kids to defend themselves. But Bobby is poisoned by it's bite and the kids seek Dungeon Master's aid. Alas, they require a natural treatment: The Foot of a Yellow Dragon. One can be found North in the Garden of Queen Zinn. Along the way, they meet a strange creature named Solars, who allows the group to leave the ailing Bobby with him so they don't risk further injury. But the group is in for a surprise when they meet the servant of Queen Zinn and his trickery.