

Peep and the Big Wide World
Season 1
TV-Y
Peep, Chirp, and Quack explore the "Big Wide World" around them, leading to mischief and adventures.
52 Episodes
- Spring Thing / Springy ThingyE1
Spring Thing / Springy ThingySPRING THING: The birds fear that it will be winter forever, until they discover one small purple flower poking up through the snow. SPRINGY THINGY: Peep learns about springs as he jumps on a mattress at the dump, and discovers an old jack-in-the-box. - A Duck's Tale / Quack's TracksE2
A Duck's Tale / Quack's TracksA DUCK'S TALE: Quack fears that he doesn't have anything as cool as a Skunk's smell, until he is reminded by Chirp of "The Power Of Duck Feet." QUACK'S TRACKS: On the first snowy day of winter, Peep loses Quack, learns about footprints, and builds a snow duck. - Quack And The Very Big Rock / Shadow PlayE3
Quack And The Very Big Rock / Shadow PlayQUACK AND THE VERY BIG ROCK: When a rock blocks the path between Quack's pond and Peep's can, the birds must call on all their friends to help clear the way. SHADOW PLAY: Peep, Quack, and Chirp discover their shadows, then use them to teach Tom the cat a lesson. - Current Events / Quack Loses His HatE4
Current Events / Quack Loses His HatCURRENT EVENTS: Peep and Chirp run into trouble when they try to take a boat out to Green Island; luckily, Quack the duck comes to their rescue. QUACK LOSES HIS HAT: Peep learns that some things can float, and his new knowledge comes in handy when the Blue Jays trap Quack inside a tall jar. - Night Light / Sounds Like...E5
Night Light / Sounds Like...NIGHT LIGHT: Quack and Peep experiment with shadows when they find a flashlight in the dump at night. SOUNDS LIKE...: Chirp and Peep get lost after taking a long walk to find a quiet spot, and must use the sounds they heard on their way to the spot to find their way back home. - The Windy Day / Peep FeetE6
The Windy Day / Peep FeetTHE WINDY DAY: Chirp is blown up into a tree while trying to use the wind to help her fly; it's up to Hoot the owl to bring her back home. PEEP FEET: The birds discover that everyone has their own way of measuring distances, so their new standard of measurment will be "Peep Feet." - Newton's Big Adventure / Peep Crosses The RoadE7
Newton's Big Adventure / Peep Crosses The RoadNEWTON'S BIG ADVENTURE: Newton decides to move away from his favorite spot under the apple tree, and encounters flowers, a box of cookies, and a colony of ants. PEEP CROSSES THE ROAD: Peep ventures across the road and uses the sewer flowing under the road to get back home. - Under Duck / All Fall DownE10
Under Duck / All Fall DownUNDER DUCK: Quack discovers that he's not alone in his pond - a whole school of fish live there too. ALL FALL DOWN: Squeak warns the birds that the falling leaves of autumn mean that soon the entire sky will fall down, and it's up to Peep to find out the truth from Newton. - The Perils of Peep And Chirp / Hoop TricksE11
The Perils of Peep And Chirp / Hoop TricksTHE PERILS OF PEEP AND CHIRP: Cold weather causes Big Bay to freeze over, and Peep and Chirp decide to walk on the ice to Green Island; they run into trouble, however, when the day begins to warm up. HOOP TRICKS: The birds find plenty of uses for a jangly bracelet, even though they don't know what it is; now they just need to protect it from those annoying Blue Jays. - Save It For Later / The Red BallmoonE12
Save It For Later / The Red BallmoonSAVE IT FOR LATER: Chirp's acorn collection is ruined when Quack takes a bite out of her favorite acorn; the birds search for a replacement. THE RED BALLMOON: The birds find a bunch of balloons and Chirp uses the red balloon to take her first flight. - Chirp Builds A Nest / Stuck DuckE13
Chirp Builds A Nest / Stuck DuckCHIRP BUILDS A NEST: Chirp decides that a nest is the key to flying, and Peep helps her build a nest in the model of Nellie's doghouse. STUCK DUCK: Quack gets stuck in a hollow log, and Peep and Chirp consult many different animals for ideas on how to get him out. - Chirp's Flight Program / Mirror Mirror in the DumpE19
Chirp's Flight Program / Mirror Mirror in the DumpCHIRP'S FLIGHT PROGRAM: Chirp decides to study other birds to figure out how to fly. MIRROR MIRROR IN THE DUMP: The birds find a mirror in the dump and Quack can't pry himself away from his lovely image. - Bridge the Gap / Meeting Half-WayE20
Bridge the Gap / Meeting Half-WayBRIDGE THE GAP: The birds must build a bridge to reach a pile of pinecones on the other side of a ravine. MEETING HALF-WAY: Newton and Willow, another turtle who lives over the hill, decide they would like to meet, and they need help from Chirp and Peep to determine the midway point between their homes. - Hide and Go Peep / A Peep of a Different ColorE22
Hide and Go Peep / A Peep of a Different ColorHIDE AND GO PEEP: The birds discover a new game when Peep accidentally ""hides"" between some rocks, and soon figure out that hiding is easier when you are surrounded by objects that are the same colour as yourself. A PEEP OF A DIFFERENT COLOR: Peep and Chirp discover a set of paints at the dump, and use them to turn Peep red, Chirp blue, and Quack yellow. - The Trip to Green Island / Give Me a CallE26
The Trip to Green Island / Give Me a CallTHE TRIP TO GREEN ISLAND: Quack finally manages to transport Peep and Chirp out to Green Island (""the ducks' paradise"") and the birds fear that this is their last adventure -- only to discover that the world is much bigger and wider than they imagined. GIVE ME A CALL: Quack searches for the source of an annoying sound. - The Trip To Green IslandE51
The Trip To Green IslandTHE TRIP TO GREEN ISLAND: Quack finally manages to transport Peep and Chirp out to Green Island (""the ducks' paradise"") and the birds fear that this is their last adventure -- only to discover that the world is much bigger and wider than they imagined.