

Stargate SG-1
Season 5
TV-PG
95%
SG-1 trains a team of raw cadets, and Colonel O'Neill is forced to take them into a real-life battle situation when he learns of a possible alien incursion at the S.G.C. After an accident with the Stargate traps Teal'c in transit, SG-1 must turn to Russia – and to their enemies – for help before time runs out.
22 Episodes
- The Fifth ManE4
The Fifth ManIn escaping a large contingent of Jaffa, SG-1 is forced to leave behind Jack and Lt. Tyler, a new member of the team. Back on Earth no one can recall Lt. Tyler, so Sam, Teal'c, and Daniel must find a way to save Jack while they are quarantined. Meanwhile Jack and Lt. Tyler struggle to escape the enemy Jaffa. - Red SkyE5
Red SkyAfter a rough ride through the stargate to P39-865, the sun of that planet turns red. Carter deduces that an override of stargate protocols allowed them to create a wormhole through the sun, starting a reaction that will cause the sun to die. SG-1 must now make up for their mistake or P39-865 will become incapable of supporting life. - The TombE8
The TombSG-1 teams up with a Russian task force to investigate the disappearance of a Russian SG team on P2X-338. They discover that the Russian SG team released a creature that killed Marduk, a Goa'uld, in his sarcophagus. SG-1 must trust their Russian partners in order to escape the ziggurat alive. - Between Two FiresE9
Between Two FiresAfter the death of Omoc, the Tollan assert that they are now ready to trade technology with the Tau'ri. Negotiations go smoothly, a little too smoothly. SG-1, with the assistance of Narim, investigate the death of Omoc and the Curia's deception of the Tollan people. - Wormhole X-Treme!E12
Wormhole X-Treme!A strange ship is headed towards Earth, and the SGC suspects that Martin Lloyd and his companions may have something to do with it. O'Neill is sent to speak to Martin and is assigned as a military consultant on Martin's new show, "Wormhole X-Treme!", which uncannily resembles SG-1 despite Martin once again losing his memory. His former shipmates stall Carter and Daniel by throwing them off the trail and into the hands of the NID.