

Henry Danger
Season 5
TV-G
78%
Henry Danger follows the adventures of 13-year old Henry Hart, whose life takes a wild turn when he gets selected by superhero Captain Man to be his apprentice. After promising to keep his new identity a secret, Henry must navigate a double life balancing the challenges of eighth grade with the crazy adventures of a crime fighter.
39 Episodes
- Henry's BirthdayE1
Henry's BirthdayAs family and friends settle in to celebrate Henry's birthday, duty calls, no excuses allowed: Ray summons Henry's assistance to wrangle with Jeff, Swellview's stupidest criminal, trying to make an illegal withdrawal at the Always B Positive Blood Bank. As situations unfold, the only one not at Henry's birthday party having cake and opening presents is Henry. - Part 1: A New EvilE5
Part 1: A New EvilDeprived of signal watch and cell phone, Henry is grounded for too many sudden and poorly excused disappearances. While Captain Man deals with an abduction on his own, and Jasper goes to Henry's rescue, Charlotte discovers a common symbol seen in past battles with criminals. Schwoz, from this, figures out an evil objective -- to steal Captain Man and Kid Danger's superpowers. - Secret RoomE12
Secret RoomAfter Schwoz's family reunion causes chaos in the Man Cave, Captain Man reveals a "Superheroes Only" room in the Man Cave for peace and quiet. Jealous, Charlotte, Jasper and Schwoz make a cooler room to show them up. As the gang fights over who gets the better room, things get blown out of proportion. - Love BytesE17
Love BytesSchwoz installs his latest creation -- Halley, an artificial intelligence cube to run the Man Cave. Programmed to eliminate threats, she almost immediately targets Ray (recklessly free-swinging his new sword) for elimination, adding in Henry, Charlotte and Jasper for siding with him. Not so secretly, she's in love with Schwoz. - Massage ChairE19
Massage ChairCaptain Man brings a Royal Relaxer Massage Chair into the Man Cave. As fighting ensues between Henry, Charlotte and Jasper over its use, Ray implements The Ray Games. Winner wins the chair. After 804 contests, the final challenge sends the contestants to confront "a monster" who happens to be enduring problems with an overly developed right leg. - Sister Twister (2)E22
Sister Twister (2)Piper discovers the truth about Henry being Kid Danger. Ray's memories are wiped from him. Henry and Piper must enter Ray's brain to recover Ray's memories before time runs out. As Henry and stowaway Piper navigate, Schwoz and Charlotte must keep Ray under control. - Visible BradE26
Visible BradRay gets into a rant over Piper's attempt to insinuate herself into the Man Cave gang. Crime interrupts. To find and apprehend a magical thief, Captain Man and Kid Danger utilize help from Invisible Brad to trick their way into The Magicians' Lounge and cuff the culprit. Brad's price: visibility. - Captain DrexE37
Captain DrexWhile under assault by cavemen, Henry struggles to come out to his parents and return to the Man Cave. Meanwhile, having overpowered Captain Man, Drex considers how to deliver his ultimate revenge, tricking Schwoz into devising the means by which to destroy the thing that Captain Man loves most - himself. - The Fate of Danger (1)E38
The Fate of Danger (1)With Drex delayed at the airport, Charlotte has time to try and finish Schwoz' Omega Weapon to defeat him. While Kid Danger accepts help from eager fans in breaking Captain Man from imprisonment inside a petrified stump, a surprise hero arises among them.