Tumble LeafSeizoen 2

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Tumble Leaf is a series aimed at preschoolers, set in a whimsical land where a small blue fox plays and discovers adventure and friendship around every bend in the path. Children will be enriched by understanding the world around them.

Where to Watch Tumble Leaf • Seizoen 2

26 Episodes

  • Magic Mirror
    A1
    Magic MirrorMAGIC MIRROR In a race against time, Fig and Hedge must learn how to do their floating magic trick before their invited audience arrives. A RAINBOW IN MY ROOM Fig chases a rainbow, hoping to catch it so Stick can keep it in their room.
  • A Rainbow in My Room
    A2
    A Rainbow in My RoomSNOWFLAKE DANCE An injured Rutabaga can't do the Snowflake Dance so Maple steps in and learns the dance in unexpected ways. THE TINSEL TREE TOPPER When Fig loses, then breaks a special holiday tree topper, he learns that just being together is a reason to celebrate.
  • Snowflake Dance
    A3
    Snowflake DanceGOURD GETS STUCK Fig and Maple set out to rescue Gourd and help him get his beloved teddy bear back. THE SWING OF THINGS Fig's pocket-watch-on-a-chain is too small for all the barnacles to swing on together, so he searches for a swing big enough for all of them.
  • The Tinsel Tree Topper
    A4
    The Tinsel Tree TopperOKRA'S SWEATER While delivering a sweater to Okra the Octopus, the sweater accidentally unravels and Fig and Hedge learn how to weave a new sweater. STICK'S MESHROOM MANSION To accommodate Stick's ever-growing surfshell collection, Fig adds to Stick's arm barrel home until Fig can no longer carry it. Will Stick choose his collection or Fig?
  • Gourd Gets Stuck
    A5
    Gourd Gets StuckSTICK IS SICK As a noisy beetle concert blares nearby, Fig must figure out how to create quiet so a sick Stick can rest and get better. THINGS THAT GO GOURD IN THE NIGHT A sleep-dancing Gourd causes quite the stir as Fig and his friends use their imaginations to solve the mystery of what is making the strange sounds they're hearing in the night.
  • The Swing of Things
    A6
    The Swing of ThingsFIGAMAJIG Fig finds an unidentifiable object and sets off to ask Maple what it is, discovering along the way that it's a "Figure It Out" machine. CAMPING IT UP When Fig and Hedge's supplies disappear, their campout seems doomed. But, Fig's blanket and their creative ingenuity save the day and their trip.
  • Okra's Sweater
    A7
    Okra's SweaterMIGHTY MUD MOVERS: A leaky dam endangers the beetles' mud-sculpture, but Fig and Buckeye puddle-jump to the rescue. HAVING A BALL: Fig, Hedge and Pine go on a mini-vacation to Tumble World and Fig's scoop comes in handy in overcoming obstacles to getting there.
  • Stick's Meshroom Mansion
    A8
    Stick's Meshroom MansionYAK WASH: Fig turns a garden hose into a sprinkler and solves the mystery of the stinky dust that's covering him and his friends. THE CATERPILLAR WING DING: Fig is thrilled when Stick invites him to the Caterpillar Wing Ding to celebrate caterpillar traditions.
  • Stick is Sick
    A9
    Stick is SickTHE GLOW BELOW: Fig brings his camera along on an undersea adventure in Maple's submarine to find the source of the glimmering glow. SUB IN A BOTTLE: Fig and Maple receive a gift from a lonely, camouflaging cuttlefish, but when they go underwater to look for him, they have trouble finding him.
  • Things That Go Gourd In The Night
    A10
    Things That Go Gourd In The NightBUCKEYE'S RUNAWAY HOUSE Buckeye is having trouble with his house rolling away and Fig discovers his yo-yo holds the solution. CABOOSE ON THE LOOSE Fig and Buckeye come to the rescue as, on their way to the Show & Share Fair, everyone's craft carts get stuck together and form a runaway train with the Chicks aboard!
  • Figamajig
    A11
    FigamajigCLAM-TASTIC VOYAGE When Hedge claims to have seen the Abominable Snow Clam, Fig and Maple venture into a crystal-filled cave to help him prove it. DOUBLE VISION Fig gives his binoculars to Hedge to distract him while they prepare "Hedge Day." But, from Hedge's partial view, it looks like his friends are in trouble.
  • Camping It Up
    A12
    Camping It UpTHINKING OUTSIDE THE HOOP: Fig tries to master twirling a hoop with his hips, but the runaway hoop serendipitously inspires solutions to his friends' problems. FIG's HAY-MAZE-ING WANDER: Fig saves his friends, who are lost in a maze, not by figuring this out, but by random wandering.
  • Mighty Mud Movers
    A13
    Mighty Mud MoversTHE WINDY HOP: Fig uses his umbrella to navigate Gourd's lost Granny Coco through strong winds and lead her to Gourd for a family reunion. CAPTAIN'S CAP: Ginkgo the Crab's hat is unwittingly blown into the finding place. Fig finds it and sets out to return it to its right owner - whoever that may be.
  • Having A Ball
    A14
    Having A Ball
  • Yak Wash
    A15
    Yak Wash
  • The Caterpillar Wing Ding
    A16
    The Caterpillar Wing Ding
  • The Glow Below
    A17
    The Glow Below
  • Sub In A Bottle
    A18
    Sub In A Bottle
  • Buckeye's Runaway House
    A19
    Buckeye's Runaway House
  • Caboose On The Loose
    A20
    Caboose On The Loose
  • Clam-tastic Voyage
    A21
    Clam-tastic Voyage
  • Double Vision
    A22
    Double Vision
  • Thinking Outside The Hoop
    A23
    Thinking Outside The Hoop
  • Fig's Hay-Maze-ing Wander
    A24
    Fig's Hay-Maze-ing Wander
  • The Windy Hop
    A25
    The Windy Hop
  • Captain's Cap
    A26
    Captain's Cap

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