TV-14
Tsukasa wakes up inside The World, a massive online role-playing game full of magic and monsters, and finds himself unable to log out. With no knowledge of what’s happening in the real world, Tsukasa must discover how he ended up stuck in the game, and what connection he has with the fabled Key of the Twilight—an item that’s rumored to grant ultimate control over the digital realm.

Dove guardare .hack//SIGN • .hack//SIGN

26 Episodi

  • Gioco di Ruolo
    E1
    Gioco di RuoloTsukasa, a Wavemaster-class character in the online game "The World", finds himself unable to exit the game. While meeting with fellow players, he attracts the attention of a conflict mediation guild, the Crimson Knights.
  • Il guardiano
    E2
    Il guardianoTsukasa’s inability to log out of the world worries Mimiru. The Crimson Knights, on the other hand, see Tsukasa as a threat.
  • Dicerie
    E3
    DicerieSubaru, the leader of the Crimson Knights guild, meets with Mimiru, Bear, BT and Sora to discuss Tsukasa's activities and a possible connection with a rumored all-powerful item: the Key of the Twilight.
  • Ricercato
    E4
    RicercatoDespite restrictions placed upon his character, Tsukasa has been logged into the game for 10 days straight, and rumors fly about a player-killing monster running loose. At Sora's suggestion, Subaru and the Knights declare Tsukasa a wanted player throughout "The World".
  • La cattura
    E5
    La catturaTsukasa finally tames his Guardian monster, but unbeknownst to him, someone is plotting his capture.
  • L'incontro
    E6
    L'incontroSubaru carefully observes Tsukasa, gradually getting to know him. Sora mounts a rescue mission.
  • Ragioni
    E7
    RagioniMimiru encounters a weak yet adventurous newbie player, A-20, who goads Mimiru into taking her into a challenging dungeon for unknown reasons. After a verbal scuffle, Mimiru ruminates upon her own motivation for playing "The World".
  • La promessa
    E8
    La promessaMimiru, after careful consideration, resolves to do anything she can to meet Tsukasa again and be near him as much as possible. BT and Crim discuss a partnership to gather information on the Key of the Twilight.
  • Epitaffio
    E9
    EpitaffioAn elite hacker proves instrumental in the quest for the Key of the Twilight, and Tsukasa gets stuck with a sick Grunty.
  • Compensazione
    E10
    CompensazioneBear's shortcomings as a father may be the root of his concern for Tsukasa. Clues arise as the search for the Key of the Twilight continues.
  • La squadra
    E11
    La squadraMimiru, Bear, and Tsukasa join forces before embarking on a non-fighting quest.
  • Grovigli
    E12
    GrovigliTsukasa stumbles upon Aura, an advanced AI, that is being held captive.
  • L'occhio del crepuscolo
    E13
    L'occhio del crepuscoloA way to open the Twilight Eye is discovered, and the group decides to follow the new path unfolding before them.
  • Il castello
    E14
    Il castelloAfter the Eye is opened, a secret area appears, complicating the group's search for the key.
  • La prova
    E15
    La provaRevisit all the major moments from this groundbreaking anime in a series of vivid flashbacks that may shed new light on past events!
  • Abisso
    E16
    AbissoTsukasa logs back into The World, only to discover that he cannot die. Shocked, he turns to Subaru for answers.
  • Il conflitto
    E17
    Il conflittoCrim refuses to meet BT outside of the game. Later, Tsukasa mounts a rescue attempt – and secrets are revealed.
  • La dichiarazione
    E18
    La dichiarazioneSubaru finds herself with a tricky problem on her hands: Ginkan is taking more and more initiatives behind her back. He has even sent a request directly to the system administrator without telling her. Could this mean war?
  • Ricordi
    E19
    RicordiSubaru must bring herself to break up the group of Crimsom Knights. As she ponders her decision, she remembers the first time she met Crim and the events which led to the creation of the Crimsom Knights. She also recalls Crim's departure after a disagreement with Ginkan.
  • Tempesta
    E20
    TempestaAura goes missing, Morganna attacks Tsukasa, and the search for the Key of the Twilight continues.
  • Disperazione
    E21
    DisperazioneSubaru still can't find Tsukasa, though not for want of trying. Her only hope now is that someone knows his secret place. Meanwhile, Bear has uncovered the identity of the man they saw in the mystrious castle: he is Harold Huick, the creator of The World.
  • Il fantasma
    E22
    Il fantasmaDespite the traps laid out for them, Bear, Mimiru and Subaru manage to find Harold Huick's incarnation, who tells them his secret. But the mysterious entity which was using Tsukasa seems determined to stop the secret getting out.
  • La vigilia
    E23
    La vigiliaHelba has invited all players to meet up. Everyone answers the call except for Sora, who wants to carry on going it alone, and Tsukasa, who is still traumatized by recent experiences. Will he manage to find within himself the courage he needs to join his companions?
  • La cyber-discarica
    E24
    La cyber-discaricaUpon arriving in Helba's realm – Net Slum – the group is forced to defend Subaru from an attack by Morganna.
  • Catastrofe
    E25
    CatastrofeAs the battle intensifies, the group seeks shelter in the Cathedral. Morganna summons Guardians to do her bidding.
  • Il ritorno
    E26
    Il ritornoDrawing strength from Subaru, Tsukasa summons the courage to awaken Aura. Outside of The World, players share a true life encounter.

.hack//SIGN • .hack//SIGN Ratings e Recensioni

Ottenere Plex sui dispositivi

Gratuito su oltre 20 piattaforme. Scegliete la vostra.
Vedere tutti i dispositivi supportati →