

Gaming the Real World
Directed by Anders Eklund30 de septiembre de 2016 72minDocumental
6.45.8
Can games change the world? With cities everywhere struggling to cope with the population growth that increased urbanisation brings, can video games be harnessed to help the residents, especially young people, take part in planning, and fixing their own cities. Today public spaces and entire cities are being designed, planned and played through the medium of games. The result of this "civic gamification" is that city architecture and urban planning is being democratized. Cities have become the ground zero for digital innovation and the debate about how our cities evolve has suddenly gone viral. We follow three game companies navigating the space where urban planning and gaming meet. Lydia Winters at the game developer Mojang, the creators of Minecraft, Paradox Interactive and the game Cities: Skylines and José Sanches and his indie game Block'hood. How will our cities look in 20-100 years time?
Where to Watch Gaming the Real World
Gaming the Real World Trivia
Gaming the Real World was released on 30 de septiembre de 2016.
Gaming the Real World was directed by Anders Eklund.
Gaming the Real World has a runtime of 72min.
Gaming the Real World was produced by Mats Billberg Johansson.
Can games change the world? With cities everywhere struggling to cope with the population growth that increased urbanisation brings, can video games be harnessed to help the residents, especially young people, take part in planning, and fixing their own cities. Today public spaces and entire cities are being designed, planned and played through the medium of games. The result of this "civic gamification" is that city architecture and urban planning is being democratized. Cities have become the ground zero for digital innovation and the debate about how our cities evolve has suddenly gone viral. We follow three game companies navigating the space where urban planning and gaming meet. Lydia Winters at the game developer Mojang, the creators of Minecraft, Paradox Interactive and the game Cities: Skylines and José Sanches and his indie game Block'hood. How will our cities look in 20-100 years time?
The key characters in Gaming the Real World are Self - Narrator (Dan Richardson), Self (Emil Andersson), Self (David Bergström).
Gaming the Real World is a Documental film.
Gaming the Real World has an audience rating of 6.4 out of 10.


