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Danger Mouse, the greatest secret agent in the world, must follow Colonel K's orders (and try not to break Professor Squawkencluck's inventions) to foil Baron Greenback's and his henchman Stiletto's plans.

27 dílů

  • Once Upon a Timeslip...
    D1
    Once Upon a Timeslip...Penfold and Danger Mouse get transported to the year 1215 AD thanks to a fluke in the narrator's mic. They now have to act out a twisted version of Robin Hood starring Danger Mouse as Robin and Penfold as Little John.
  • Viva Danger Mouse
    D2
    Viva Danger MouseSomeone has stuffed the most important seats in England with cactus. Danger Mouse surmises the pointy plants come from the giant saguaros. Therefore, he and Penfold head for Mexico where they soon home in on Baron Greenback. Unfortunatelly, the villainous toad has an angry bull on his side.
  • Play it Again, Wufgang
    D3
    Play it Again, WufgangWufgang Bah, the world's worst composer, has used a ray to destroy all the music on the planet so people will have to listen to his. Dangermouse and Penfold are on the case, using a cassette deck with the last remaining tape of background music, without which they are powerless.
  • Hear, Hear
    D4
    Hear, HearPenfold's hearing problems make him immune to a device that brainwashes anyone who hears Greenback's voice.
  • Multiplication Fable
    D5
    Multiplication FableA spaceship has crash landed in Birmingham city center. DM and Penfold meet an alien who is looking for a small furry creature called a Ticklehipos, that just loves to climb up trouser legs and multiply.
  • The Spy Who Stayed in With a Cold
    D6
    The Spy Who Stayed in With a ColdAgent 57 teams up with Danger Mouse to defeat Baron Greenback when Penfold stays home with a cold; the only problem is 57 gets it too and every time he sneezes he changes disguise.
  • It's All White, White Wonder
    D7
    It's All White, White WonderA new experimental enzyme being tested at the Wonder White Sub company laboratory bonds with an aggressive molecule and escapes down the drain. It starts attacking people, pinching underwear and tries to turn everything white.
  • The Hickory Dickory Dock Dilemma
    D8
    The Hickory Dickory Dock DilemmaDanger Mouse and Penfold end up in a time-traveling clock when they investigate an attempted robbery of the crown jewels.
  • What a 3 Point Turn-Up For the Book
    D9
    What a 3 Point Turn-Up For the BookDanger Mouse goes after his car, which has taken off on its own, keeping Danger Mouse from attending an award ceremony.
  • Quark! Quark!
    D10
    Quark! Quark!Penfold is instrumental in keeping alien, J.J. Quark, from taking over the Earth.
  • Alping is Snow Easy Matter
    D11
    Alping is Snow Easy MatterGB, the Terrible Toad is using a giant reflector stashed somewhere in the alps to melt the ice caps of the Arctic. His plan is to flood the world and sell rubber dinghies and rubber ducks at inflated prices.
  • Aaagghg!! Spiders!
    D12
    Aaagghg!! Spiders!With Greenback on vacation, Stiletto uses a ray to create giant spiders to take over London.
  • One of Our Stately Homes is Missing
    D13
    One of Our Stately Homes is MissingThe Duke of Bedbug's stately mansion has been stolen and is currently sailing up to sea. Hannibal Hogarty and his team of highly trained elephants are holding it to ransom, so DM and Penfold team up with B.L.E.E.P. (the Building Location and Emergency Expedition Platoon), led by Dangermouse's old pal Mad Major Melvin.
  • Afternoon Off - With the Fangboner!
    D14
    Afternoon Off - With the Fangboner!The alien J.J. Quark returns and sends a Fangboner to attack Danger Mouse.
  • Beware of Mexicans Delivering Milk
    D15
    Beware of Mexicans Delivering MilkPenfold must defeat El Loco after he drugs Danger Mouse's milk.
  • CATastrophe
    D16
    CATastropheColonel K has been kidnapped by a mechanical cat called Paws. Danger Mouse and Penfold race to castle Nasty, where their chinchilla in charge is being held. However, they are unaware that the feline fiend has fed the secret details of Danger Mouse's brainwaves into his computerized brain (after stealing them from the Colonel's filing cabinet). Thus Paws is able to anticipate every move the mouse makes before he actually does them.
  • The Good, the Bad and the Motionless
    D17
    The Good, the Bad and the MotionlessDangermouse and Penfold are send to investigate a weird disturbance at Stonehenge on All Hallow's Eve. Once there, DM is ambushed by his own suppressed evil side, who freezes time in order to take control over the heroic 98 per cent of him.
  • Statues
    D18
    StatuesGreenback devises a ray that animates London's statues and causes them to wreak havoc.
  • The Clock Strikes Back
    D19
    The Clock Strikes BackThe phantom time traveling grandfather clock has reappeared, this time in Windsor castle. When DM and Penfold investigate the scene, they encounter the disgruntled time traveler Master Snozzle, King Arthur's first and former wizard.
  • Ee - Tea!
    D20
    Ee - Tea!Great Britain is in complete chaos as every cup of tea has turned into low grade dishwater. Baron Greenback is collecting the remaining tea supply by tractor ray beam to his teapot shaped satellite, the TB1.
  • Bandits, Beans and Ballyhoo!
    D21
    Bandits, Beans and Ballyhoo!Unpacking from a holiday in Mexico, Penfold discovers El Loco hiding in his suitcase. El Loco gets loose and goes on a crime spree in London.
  • Have You Fled From Any Good Books Lately?
    D22
    Have You Fled From Any Good Books Lately?Penfold receives an intergalactic delivery: a free gift from the Cosmos book of the light year club. It's the 'Cowards Pop-up book of Slobbering Monsters by I.L. Scaremstiff. Once he opens it, J.J. Quark unleashes a remote animation ray from space to bring the monsters to life.
  • Tut, Tut, It's Not Pharaoh
    D23
    Tut, Tut, It's Not PharaohColonel K has had word that Greenback knows the location of the long lost amulet of Egganofice, a medallion fashioned by an ancient Egyptian sorcerer in 5002 B.C. which possesses unlimited mysterious powers. In truth, Greenback plans to let Danger Mouse do the hard work for him and grab the amulet once DM finds it for him.
  • Lost, Found and Spellbound
    D24
    Lost, Found and SpellboundProfessor Squackencluck is lost on an island in the China sea and feels the need to be rescued. Dangermouse deduces that the island in question must be Combaktu and sets off on a daring mission, accompanied by Penfold of course. On arrival, a tricky Witch doctor manages to split our heroes up. While DM is matching wits with the doctor, Penfold finds himself in the clutches of an Uran Utang.
  • Penfold BF
    D25
    Penfold BFPenfold swallows a new sort of energy pill invented by Professor Squackencluck and goes all superhero on his foes. However, it hinders Danger Mouse even more than usual in his search for a stray messenger pigeon.
  • Mechanised Mayhem
    D26
    Mechanised MayhemA mechanical revolution has begun as all house hold objects unite to rebel against their makers. Luckily DM's car is equipped with an anti-mutiny module, so he and Penfold can go after Baron Greenback. However, the terrible toad is busy hiding from his Frog Head Flyer. The real instigator behind this uprising turns out to be an enormous sentient computer calling itself Mega-Brain.
  • Journey to the Earth's... Cor!
    D27
    Journey to the Earth's... Cor!Dangermouse and Penfold are ordered to find the cause of a dreadful noise terrorizing the world. It seems to be coming from the North Pole, where they find a giant hole housing a secret workshop that keeps the Earth rotating. One of the workers there, Stanley Atkington explains how his colleague Obidiah's attempting to take over now that they're boss 'The Gaffer's away on holiday.
  • David JasonDanger Mouse / Narrator (voice)
  • Terry ScottPenfold (voice)
  • Edward KelseyColonel K / Baron Greenback (voice)
  • Brian TruemanStiletto (voice)
  • Mike HardingHudba

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