Follows eight characters and what they do in everyday life such as being a painter, a police officer, a teacher, an inventor, and a fitness fanatic. One character is disabled in a wheelchair, working in a shop.
Kde se dívat na Balamory • Řada 4
68 dílů
Auntie's Bloomers
D1
Auntie's BloomersArchie's kilt is a bit draughty.
The Eagle Flies
D2
The Eagle FliesPC Plum offers to get a photograph of an eagle for Miss Hoolie to show the children at the nursery.
Plum Abroad
D3
Plum AbroadPC Plum goes on holiday.
The Game Show
D4
The Game ShowBalamory has been asked to make up a team for the television game show Do The Job. PC Plum thinks it will be easy to organise.
The Wedding
D5
The WeddingKatie and Roddy are getting married and PC Plum is the best man. Archie drives them to Abbey Island and Edie records the wedding, but Archie's car soon breaks down outside the police station.
Woodwork
D6
WoodworkSpencer teaches Edie how to carve a wooden marionette puppet, similar to Pinocchio.
The Time Machine
D7
The Time MachineArchie tries to invent a time machine to help teach the children about olden days.
Signing
D8
SigningPC Plum takes the children at the Nursery on a nature walk, so he needs to find a new way to communicate to keep everyone quiet.
The Falkirk Wheel
D9
The Falkirk WheelArchie makes an indoor canal so the children can sail boats on it.
The Snowman
D10
The SnowmanIt's a snowy day in Balamory and Miss Hoolie plans to visit the McLeod family, but Josie comes in to the café to tell Miss Hoolie that Christopher has a cold. The two think up something to make to cheer him up.
Lobster Fishing
D11
Lobster FishingMiss Hoolie plays a game of hunt the thimble with the children, which leads to Josie organising an unusual treasure hunt with PC Plum and a lobster fisherman.
The Portrait Gallery
D12
The Portrait GalleryArchie and Spencer take the nursery children on a trip to the Balamory Art Museum.
The Slide Projector
D13
The Slide ProjectorPC Plum is very keen to give a lecture on the history of the bicycle, but who can make his lecture an exciting event for all?
Harvest
D14
HarvestEdie helps the children celebrate the harvest.
Truck Parade
D15
Truck ParadeIt is a play day in Balamory and a trip is organised to the mainland to see a big truck parade.
Big Cats
D16
Big CatsMiss Hoolie's cat proves less than co-operative when Spencer tries to paint him for the children.
The Orchestra
D17
The OrchestraSuzie needs help learning to play the cymbals in the orchestra.
How Far
D18
How FarArchie wonders who will be able to put his fabulous new measuring invention to good use.
The Map
D19
The MapEdie takes the children on a tour around the island, but how can she keep everyone interested as she drives? It's not as easy as it looks!
I Went to School One Morning
D20
I Went to School One MorningIt's a play day, and having a picnic at the top of Balamory hill sounds like fun, but getting there could be a bit of a problem. How will they do it?
The Yoghurt Pot Bird
D21
The Yoghurt Pot BirdSuzie gets in a muddle as she tries to help Edie teach the children about birds-of-paradise.
The Allotment
D22
The AllotmentJosie does some gardening, but can't find any vegetables.
Too Much of a Good Thing
D23
Too Much of a Good ThingMiss Hoolie has got too many tin foil trays in her cupboard. When Archie is unable to find a use for them all, who will come to the rescue?
Continental Shopping
D24
Continental ShoppingA new product range is introduced in Pocket 'n' Sweet, but will it prove a success?
Carnival
D25
CarnivalThere is a carnival in the big city on the mainland, but what will Miss Hoolie wear?
Slippy
D26
SlippyThe snow makes everything slippery; Spencer visits Archie to make a sledge.
The Optician
D27
The OpticianArchie takes a memorable trip to the optician.
Bonjour
D28
BonjourMiss Hoolie gets help from her friend, Philippe, teaching the children French. Spencer borrows some bunting for the Nursery, but when he goes to the shop, he realises that Philippe's shopping list is all in French. Who can help him translate?
Worried Plum
D29
Worried PlumPC Plum has a day of worrying about everything, so who can make him a little less glum?
Feeling at Home
D30
Feeling at HomeIt is a play day, and Miss Hoolie has friends staying with her, so she organises a special picnic for them to feel at home.
Musical Boats
D31
Musical BoatsEdie has a cold and has to stay at home, but an annoying noise outside stops her from getting any peace.
Shapes and Patterns
D32
Shapes and PatternsEdie has a brilliant day out at the mosque with Spencer and the children.
Butterflies
D33
ButterfliesJosie wants to teach the children a butterfly dance, and Edie suggests they try to catch a butterfly with butterfly nets.
The Giggler
D34
The GigglerGranny McLeod comes to visit the children at the nursery, and keeps them laughing.
Highland Games
D35
Highland GamesArchie asks Spencer to make some leaflets for the Balamory Highland Games.
Colour Surprise Day
D36
Colour Surprise DayArchie invents a special 'colour surprise' machine to the delight of the children at the nursery.
Video Guide
D37
Video GuideThe shop has a lot of visitors, all with questions about the island, so Suzie and Penny must come up with a way of providing all the answers.
Shadows
D38
ShadowsJosie Jump asks PC Plum to investigate when things go bump in the night during a windy spell.
Holiday Snaps
D39
Holiday SnapsJosie returns from holiday with photos from her travels and comes up with an idea for a game of Snap. So Josie goes to see Edie.
Roller Skates
D40
Roller SkatesSpencer tries to ride around Balamory in roller skates, so Miss Hoolie helps him. He goes to Miss Hoolie's house to pick up her roller skates.
The Loch Bala Monster
D41
The Loch Bala MonsterSpencer wants to paint a picture of the Loch Bala Monster but how will he find it?
Island in the Sun
D42
Island in the SunIt's a snowy day in Balamory, so PC Plum banishes the winter blues by relieving his summer holiday.
Moving House
D43
Moving HousePenny Pocket shows how to organise a house move, but will everything work out?
The Piano
D44
The PianoEdie has just returned from a holiday in Paris, and is about to show the video she recorded of her holiday to the children, but she soon accidentally deletes the sound. What can she do?
Wheelie Day
D45
Wheelie DayJosie uses a talking device to help people hear her on Wheelie Day, but gets a bit muddled.
Snap
D46
SnapJosie wants to play a quiet game of playing cards with the children, but when she goes to borrow a pack of cards from Edie, she finds out that some of the cards are missing.
Mix Up
D47
Mix UpPenny reorganises the shop, but ends up causing problems with all the mix-ups she's making.
Phone Frazzled
D48
Phone FrazzledSuzie has a new mobile phone, which leads to some problems. The phone becomes more important than the people around her!
Nature Symphony
D49
Nature SymphonyIt's raining, so PC Plum has to cancel a nature walk. Instead, he comes up with another way of helping the children enjoy the magic of nature.
The Sniff Along
D50
The Sniff AlongArchie is looking after Shannon and Christopher, but he has some shopping to do.
Trip to the Moon
D51
Trip to the MoonEdie wants to take the children on a trip to the Moon.
Hot Sun
D52
Hot SunIt's a very hot day, so Archie invents a machine to keep everybody cool, but Edie has other plans.
Wrong End of the Stick
D53
Wrong End of the StickPC Plum gets the wrong end of the stick.
Ballroom Dancing
D54
Ballroom DancingJosie Jump decides to teach ballroom dancing in her dance class, but it causes problems.
Sand Sculpture Festival
D55
Sand Sculpture FestivalThere is a sand sculpture festival at the beach and Spencer is organising it.
Oil Platform
D56
Oil PlatformPC Plum informs Miss Hoolie that Christopher's uncle cannot come to his birthday party because he is away at sea on an oil rig. PC Plum must find a way to help Christopher out.
Plum the Musical
D57
Plum the MusicalJosie is organising a musical, but which famous resident of Balamory will feature in it?
The Cinema
D58
The CinemaWhen Edie and Spencer arrive home from a holiday in Spain, everyone wants to see Edie's latest video from their travels. So many people are keen to see it and that is where the problems start.
Fingal's Cave
D59
Fingal's CaveMiss Hoolie and Archie visit Fingal's cave, but is Archie fully prepared for the trip?
The Prize
D60
The PrizePC Plum is in charge of running the Balamory Yacht Race.
Nuts
D61
NutsSomeone or something is stealing all of the nuts from the bird table for all the birds residing at the nursery.
Hello Day
D62
Hello DayIt's Hello Day at the nursery, and Suzie is annoyed because Penny has a new stereo. As a result, she ignores customers who want to buy something.
The Mountie
D63
The MountiePC Plum has a policeman visiting from Canada, but wonders how he can take the Mountie on patrol.
Seeking Santa
D64
Seeking SantaMiss Hoolie is holding a Christmas party at the nursery and asks PC Plum to dress up as Santa. However, they realise that while a pretend Santa is good at handing out Santa wishes, he's not the real Santa. It's up to Suzie and Penny to make the impossible possible.